The demo is out, and I want to reveal some plans for the future. Some of the priorities will be driven if/when I get some feedback on the demo version on what people would like to see, but I have many plans of my own as well. So, here's what I want to do!
- Do some minor work on rivers, in an attempt to remove the most ridiculous-looking ones.
- Create a second map theme, which will most likely be an aged, wrinkled, parchment-like theme.
- Aim for fully-flexible map sizes.
- Support both 32-bit and 64-bit.
- Create consistent textures that appear the same, independent of map sizes.
- Add serialization to map objects. This in itself doesn't offer much, but with proper serialization in place, I can:
- Load and store map objects (not images)
- Allow users to customize the different layers applied to a map
- Manually place cities, labels ++
- Add various post-processing effects.
- Create a full UI experience.
- Improve the random name generator significantly.
- Improve the language libraries significantly.
- Create a proper installer.
Further down the road when I am happy with the application itself, the goal is to keep adding more interesting and unique themes.
So you can see, there's enough to do!