- Do some minor work on rivers, in an attempt to remove the most ridiculous-looking ones.
- Create a second map theme, which will most likely be an aged, wrinkled, parchment-like theme.
- Aim for fully-flexible map sizes.
- Support both 32-bit and 64-bit.
- Create consistent textures that appear the same, independent of map sizes.
- Add serialization to map objects. This in itself doesn't offer much, but with proper serialization in place, I can:
- Load and store map objects (not images)
- Allow users to customize the different layers applied to a map
- Manually place cities, labels ++
- Add various post-processing effects.
- Create a full UI experience.
- Improve the random name generator significantly.
- Improve the language libraries significantly.
- Create a proper installer.
So you can see, there's enough to do!
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