3/09/2013

Tiny change in priorities

Due to another project I am working on, I have to shift my priorities a tiny bit. I have to squeeze in another theme early on, which is a space background. The base background will be black with scattered interstellar clouds, based on the same noise generation that creates land and water composition currently. Cities will turn into stars (with randomized looks based on the same master seed). It is a shift that pushes some of the other things on the backlog further down, but I think this can be pretty cool as well! Screenshots coming as soon as the theme is "good enough".

The space maps are needed for a (rather simple at this point) game-development project.

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